Should Destiny 2 skip last-gen?

DestinyDestiny has been the center piece of a few of my posts and videos. I’ve talked about how PVP is holding the game back, how they should stop tweaking the weapons, and how the split identity of the game is splitting the community and putting future content on a path of perpetual devaluation. Recently I saw that IGN had a Fireteam chat podcast discussing whether or not Destiny 2 should skip last-gen. It reminded me of a video about how some fans of Destiny had theorized that certain elements from the game were removed due to last-gen limitations. Some players have referenced early leaks of testing where the drop ships could be taken down and other players noted that they do still take damage in certain places (ie: shoot off their guns). So is it time to leave behind the limitations of last-gen? Continue reading

The Handsome Collection: The Pre-Sequel Review

Borderlands The Pre-Sequel I have been having an absolute blast playing through The Pre-Sequel and streaming on my twitch while doing Borderlands trivia. If you haven’t followed me yet, be sure to join in the fun as I do trivia for giveaways and prizes for my followers at certain follower milestones. Having played all three Borderlands titles on the Xbox 360, I am definitely able to say it is my absolute favorite franchise. And I immediately knew I was in for an injection of fun and freshness once I saw just the title screen showing my character after booting up The Pre-Sequel on my Xbox One. Continue reading

Borderlands the Handsome Collection: Play “The Pre-Sequel” First

Borderlands the Handsome CollectionThe day has come Borderlands fans, the Handsome Collection has arrived on next-gen. Regardless if you’ve played either Borderlands 2 or The Pre-Sequel before, I have some advice about why you should play the games in a certain order. Both titles have their own merit and deserve your attention for different reasons. Having played both titles rather extensively I want to outline why I think the Pre-Sequel should be where you dive in first. Continue reading

Dragon Age Inquisition Review

Dragon Age InquisitionAs someone who is slightly embarrassed by two unfinished false starts of Skyrim, I am thoroughly enjoying Dragon Age Inquisition. It wasn’t Skyrim’s fault, and it may not be Dragon Age’s fault either if I fail to land the plane of their monstrous release. I’m far enough in the game, however, to praise the praiseworthy and give criticism to a few shortcomings. Continue reading

Another beautiful indie title on the way: Clockwork

clockworkWith titles like Child of Light, Never Alone, and Ori and the Blind Forest, beautiful side scrolling games are becoming a well-established genre in the indie universe. The movement of a side scroller is subversively nostalgic with old school games beneath as a distant but powerful memory. And the trend of this classic genre is alive and kicking with another new and innovative title on the horizon. Continue reading

Stop Pre-Ordering Season Passes

Watch Dogs Season PassVideo games continue to increase and add to their worlds and titles with extra downloadable content after a game launches. It can be an easy way to provide extended experiences, add more to the story, and make some relatively easy profit. However, something strange and somewhat sinister has become more common with every big release. For a while games have been offering a season pass, which is a great way for someone to snag all the extra content at a slight discount. More recently though, games have been offering the discount along with other alluring incentives and day one content when you pre-order the season pass. Continue reading

Rise of the Tomb Raider Might Break Your Xbox

Rise of the Tomb RaiderThe debate about graphics in video games is an on-going and sometimes confusing discussion. With Microsoft claiming that more processing power is being given to developers and Sony boasting of the strongest and most sold console it can be difficult to parse what really matters. Recently I wrote that graphics aren’t that important if a game focuses on the right things. So I’m somewhat concerned with a recent announcement that Rise of the Tomb Raider will, “Push the Xbox One to its limit”. Continue reading

Game Companies, Stop Micromanaging Players

office space bossIf you have spent anytime playing video games, you might start to feel like a game can bully your sense of independence or freedom. Sometimes game developers can place too much focus on patches and updates that hinder player behavior to the point that it can frustrate the community. While some titles have legitimate issues post-launch, it seems that most balancing issues should be found during testing (I already wrote about internal testing, so maybe it doesn’t happen enough). Players can start to feel like we are testing the games for them in a strange experiment. Continue reading

Microtransactions, The Good, Bad, and Ugly

Micro-transactionsIf you aren’t paying attention then you may have missed that micro-transactions have jumped from mobile games to console games disguised as small pieces of DLC. Some say they are evil and ruin games, while other point out that when done properly can keep game cost down and provide gamers with variety and options. So, are there times where this controversial practice can be used in a good way? Or is it always bad and ugly? Continue reading

Bungie accidentally admitted their PVP is dead

imageThe split identity of Destiny has been something I’ve mentioned in passing and plan on writing about in more detail in the future. But today during a GDC panel, Bungie’s John Hopson cited stats that give more credence to what many of us have been saying: PVP is not in line with the identity of the game. Continue reading