I was wrong about Mortal Kombat’s DLC

mortal kombat x dlcRecently I wrote a post and did a video about the Mortal Kombat DLC praising them for doing “try before you buy”. I spent a good portion of the time advocating for more DLC practices that allow players to try out content before buying them and drew on demo experiences of indie titles I had on the Xbox 360 that convinced me to buy new games. Look, if you want to expand your game and playable characters with DLC, that’s fine, and some of the extra content is packaged that way. And while the demo of DLC is certainly something that should be applauded and asked for, what has been done with Mortal Kombat’s DLC should be called out for what it is: sequestered nostalgia, hurtles and pay walls, and predatory pandering. Let’s take each of these one at a time. Continue reading

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Mortal Kombat took my advice about DLC

Mortal Kombat XIt’s no secret that selling extra content for video games is here to stay, and many of us welcome it as a way to extend the experiences of the games we enjoy. Recently, however, I wrote that the DLC sales for Evolve are proof that companies need to approach selling extra content differently. One of the things I suggested in my post and video was that games should allow you to demo DLC before buying because it’s too risky and expensive to drop money on something you may not enjoy. Obviously the makers of Mortal Kombat had this plan in play before I wrote my post, but hopefully more games take my advice about demoing DLC. Continue reading