How is Destiny like Candy Crush?

Destiny Candy CrushDestiny has been the topic of a fair amount of criticism, both on my blog and YouTube channel, as well as other game review outlets. I have tried to be fair and measured as I’ve called for more content and a better focused identity, and recently said the House of Wolves trailer was exciting but also sad because it proves Bungie has the ability to tell a much better story. Recently I read an article at GamesRadar that walks through why the average playtime of Destiny players is 77 hours. Bungie’s John Hopson explained the research Bungie gathered in testing pre-launch and what went into changing and modifying the game to ensure player behavior that kept coming back for more. Hopson is certainly qualified to talk about player behavior with a Ph.D in behavioral and brain sciences, but does a person’s willingness to play repetitious content for long hours equate lasting enjoyment of a game? Continue reading

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