Destiny Weapon Balances Hurt the most loyal fans

destiny gjallarhornRecently it was announced that Destiny will be launching a host of new weapon balances. For many this has been a long waited change and update. It will probably be another instance where the community is divided with respect to opinions about whether or not the balances should have happened. Hardcore PVP players and those who finally got a Gjallarhorn are likely to be the ones most frustrated by it. Obviously those on the other side of the issue probably think this is a long awaited and necessary update. I believe this update furthers the lack of confidence many have in the longevity and loyalty of the title and I also believe it strengthens a point I recently made about PVE and PVP needing to be melded. But before I get into the post I want to say something to all of the defenders of the very imbalanced nature of PVP, especially Trials of Osiris, up to this point. Continue reading

Destiny has an identity crisis: Destiny vs Destiny

DestinyMuch blood has been spilled over Destiny’s empty campaign, removed content sold as DLC, and numerous promised features that are absent from the game. I think, however, there is a deeper and more foundational problem that will continue to frustrate both the efforts of Bungie as well as the community. The game, at its core, has a split identity. Now, to be fair, many games have two identities and do quite well. Both Call of Duty and Battlefield have a campaign identity and a multiplayer identity. The problem for Destiny is that the two identities are incredibly distinct and yet are largely pitted against each other. The reason for this is because Bungie has attempted to meld the two, with significant overlap between them, allowing players to take weapons and gear found and upgraded in the PVE portion of the game into the player versus player arena. This is why, I believe, both the game and the community are on a path to an inevitable and potentially irreversible dissipation. Continue reading