It has become incredibly commonplace for new games to place a heavy amount of emphasis on buying their DLC and season passes. I’ve actually called for all gamers to stop pre-ordering season passes due to the lack luster and consistent bad game launches. To my surprise and excitement, the developers of The Witcher 3 don’t want you to buy their extra content, “if you have any doubts“. This dramatic change of communication from a game company isn’t just refreshing, it borders on groundbreaking. I have yet to see this type of confidence and transparency from any pre-launch game communication to date. Why is this important? Continue reading
A GUEST POST BY CODY WOLF
Blow in the Cartridge.
I don’t think you can accurately put your finger on why the gaming industry has changed without thinking about how the world has changed since video games were first introduced. I live in America and things have changed quite drastically since then. Our culture now accepts gamers, and gaming represents a very large part of our culture. The industry has blown up. More money is spent on gaming than music and movies combined. It is the number one form of entertainment in America for most households. Continue reading
Gaming has been going through a bit of a rough patch lately. Everyone feels burned out by over-hyped titles, bad DLC practices, and buggy launches. With bigger marketing budgets and more pre-order incentives than ever before, games continue to prime the pump for disappointment and frustration. But the clouds are clearing and light is breaking through. Borderlands the Handsome Edition coming to next-gen consoles is good news for everyone, not just gamers who have the newer systems. Continue reading